Joystream Stats fcbd88a006 merge archived helpdesk 2 лет назад
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README.md fcbd88a006 merge archived helpdesk 2 лет назад

README.md

Overview

This page will explain the token economics ("tokenomics") of the Joystream testnets, and how this applies to the individual actors, and platform as a whole.

Table of Contents

Tokenomics

At launch of a new testnet, the token (tJOY) issuance will be set/calculated, and an initial USD denominated fiat pool will be created to back it. The key concept is outlined below:

  • All roles will be rewarded directly in tJOY
  • tJOY will be backed by a USD fiat pool and redeemable via Bitcoin Cash at the convenience of participants
  • This means that tJOY - only needed for staking and fees on the previous testnet - will now function more like the mainnet token
  • The exchange rate will simply be amount of tokens issued divided by the size of the fiat pool
  • When a user exchanges their tJOY for USD, the tokens will be burned immediately, thus not affecting the exchange rate
  • New tokens rewards are minted to pay for the various roles on the network
  • The fiat pool will be topped up regularly for every new Council Term, without minting new tokens, effectively increasing the exchange rate (all else being equal)
  • For every new Council term, Jsgenesis will create Council KPIs, each assigned a USD value. If the goals are achieved, Jsgenesis will reward the Council without affecting the exchange rate
  • Jsgenesis will also create Community Bounties, similar to bounties, but managed by the Council. These are also assigned a USD value, and if achieved, Jsgenesis will (indirectly) reward the individual or group that achieved the goals.

Examples of the system through the eyes of a user can be found here. In order for community members to get a grasp of the tokenomics, a spreadsheet has been made.

Token Issuance

The issuance of new tJOY will in practice be a cost incurred for all holders of tJOY, both passive and active (with the exception of tokens minted for KPIs achieved). Because of this, it is in the interest of all holders to ensure the platform's resources are well managed, and keep tabs on the Council Members' spending.

Jsgenesis will try to mimic the market forces of supply and demand, by rewarding good behavior through KPIs, to ensure participants have incentives to keep the platform and associated infrastructure running.

Inflationary Forces

There are many inflationary forces in the network, but not all of them will impact the exchange rate. The main ones are recurring rewards, and other costs associated with achieving KPIs.

  • Recurring rewards, currently paid to:
  • Automatic rewards, to Validators and Nominators are minted as rewards for finding blocks, and keeping the network up and running
  • Spending Proposals that are "approved" and executed

Tokens will also be minted for other purposes, such as faucets, competitions, KPIs, etc. Unlike the costs listed above however, these will under normal circumstances be offset by an equivalent increase of Fiat Pool.

If the system is changed, some of these can impact the exchange rate in the future, but users will be warned in advance.

Deflationary Forces

Tokens are slashed and/or burned for a variety of reasons, thus reducing supply and increasing the exchange rate.

  • Transactions (aka "extrinsics") fees, are burned
    • Extrinsics are now in most cases free, but
    • Users may need/choose to set a higher fee for transaction priority
    • Users, or Jsgenesis, may set high fees to intentionally burn tokens
  • Creating Proposals requires the creator to put up Stake (the size depends on the perceived "severity" of the Proposal type). Unless the Proposal gets Approved, the full amount will not be returned to the "creator":
  • Slashing Staked workers. The mechanism of these slashes depends on the role, but in all cases, the tokens are burned.

When an exchange takes place, the tokens are also burned, but this will have no impact on the exchange rate as the fiat pool will decrease proportionally.

Fiat Pool

The fiat pool, denominated in USD, will start at a set value, but will change continuously.

Regular Replenishments

For each Council Term (currently 1 week), an amount of USD will be added to the fiat pool as recurring replenishment, thus increasing the value of each token, if one were to assume the issuance would stay constant.

KPIs and Bounties

Jsgenesis will regularly release new Key Performance Indicators ("KPIs") and Bounties as a way to incentivize the community and its participants to perform certain actions, maintain network functionality, produce reports, assets, code or other deliverables, etc.

The KPI scheme has evolved over time, and further changes in the future should be expected.

Currently, we separate these as two different types, Council KPIs and Community Bounties, each with a distinct structure, frequency, scope, and reward mechanism.

Council KPIs

For each new Council elected, a fresh set of Council KPIs are published by Jsgenesis. These KPIs will mainly serve to incentivize the Council Members to manage the platform, pay attention to the Tokenomics, monitor the network and respond to proposals and other requests.

Each individual KPI in the set will:

  • contain some defined tasks or conditions for the Council to address or deliver
  • have a specific maximum reward assigned to it (in USD)
  • (usually) last during the entire Term of the Council
  • be graded (individually) a few days after the end of said Term

The sum of the rewards earned will be given directly to the individual Council Members and those that voted for them, without affecting the overall exchange rate, by topping up the Fiat Pool and minting new tokens.

As the Council KPIs mainly apply to prospective Council Members, the full details can be found under their role section here.

Community Bounties

The (Community) Bounties are meant to replace the "old" bounty system previously used by Jsgenesis. In discussions with the community, these have been referred to as "Community KPIs", but we've chosen to use the term Bounties to properly distinguish them.

Jsgenesis will publish these in a format similar to that of a Council KPI, but with some key differences:

  • They will not be published at the same regular and predictable intervals
  • They will not necessarily have deadlines
  • Jsgenesis will rarely get involved in managing or assigning them

The last part is key, as the Council will act as Project Managers, and serve as a bridge between Jsgenesis and the individual or group working on them.

Types of Tasks

The tasks associated with these Community Bounties will ideally try to solve some problem either for the community or Jsgenesis, but in some cases, their main purpose will be to create some fun and/or attract new members to the community.

Over time, the tasks should allow people with different skillsets and interests to participate. Most challenges will be easier if you have some technical or creative skills, but in other situations it will simply require putting in some time and effort:

  • Coding
    • Discord/Telegram bots
    • Scripts
    • Enhance the UI
    • Improve infrastructure
  • Writing
    • Documentation
    • Marketing material
    • Explainers
    • Translations
  • Creative
    • Videos
    • Artwork
    • Gifs
    • Memes
  • Research, testing and sourcing
    • Source/upload freely licensed media
    • Testing and benchmarking tools
    • Research interesting projects
    • Tokenomics research
  • Reviewing
    • All of the above

More details about Community Bounties can be found here.

Tokenomics Examples

A rational user will continuously consider their options, and try to maximize their profits based on a variety of inputs such as:

  • tJOY holdings
  • the tJOY costs and returns associated with the available roles
  • the USD costs of hardware, electricity and their time
  • opportunity costs
  • exchange rate changes from
    • tJOY issuance change
    • recurring role rewards
    • fees
    • slashes and tJOY burns
    • Council spending
    • fiat pool inflows and outflows
    • replenishment of fiat pool
    • KPIs achieved leading to an increased fiat pool

Example A

Suppose there is 10,000 tJOY in circulation, and USD 1,000 represents the initial fiat pool. This means that the exchange rate is 0.1 tJOY/USD.

A user has 1,500 tJOY, and after weighing their options and calculating the rate, they decide to cash in 500 tJOY. They go to the incentives page, verify the exchange rate, and follow the instructions on how to cash in. After submitting and signing the transaction, a new pending exchange is displayed at the bottom of said page:

The Joystream transaction locks in the USD value of the exchange. At regular intervals, all pending transactions will be paid out in Bitcoin Cash, with the prevailing BCH/USD rate at the time of payout.

All else being equal, this will reduce the tJOY issuance from 10,000 to 9,500, and the USD fiat pool from 1,000 to 950. The exchange rate will therefore not be changed, and there is no incentive to start a run on the bank.

Furthermore, suppose the user, after considering their skillset and rate of return, decided that the best option for them was to stake their remaining 1,000 tJOY for the role of Storage Provider, and assume further that the payout for this role was 2 tJOY per 3600 blocks (6 hours).

Assuming again all else being equal, i.e. the only token inflation on the network was the payout for this user, the payout stays the same, and our user performs their job satisfactory, they can expect to cash in 560 tJOY every week. After the first week, the total issuance is now 10,060 tJOY, and the fiat pool is now $950 USD. The user cash out their 560 tJOY, and with a rate of ~0.094 tJOY/USD, will receive $52.9 USD for their job.

If the user had instead chosen to exchange all their 1,500tJOY in the first place, they would have locked in a value of $150 USD. Their actual choice however, resulted in having cashed in a total of $102.9 USD, with another 1,000 tJOY worth $94.4 USD at the prevailing rates, for a total of $197.3 USD.

In practice, the system will be far more complex than what is outlined above. For more precise calculations, please use the spreadsheet.

Example B

After two weeks, suppose there is now 100,000 tJOY in circulation, and USD $3,000 in the fiat pool. This means that the exchange rate is 0.03 tJOY/USD. However, the next replenishment of the fiat pool is set to $200 USD. Additionally, two KPIs are live, with a potential payout of $100 USD for each. These are both scheduled in exactly 7 days. The users have 4000 tJOY.

Currently, the status of the roles and rewards are:

Storage Providers

  • 5 slots filled, 1 slot open
  • Stake is 3500 tJOY, cost of entering is 200 tJOY
  • Rewards are 4 tJOY/600 blocks per slot
  • The users find that running a Storage Provider costs them $4 USD per week

Validators

  • All 10 slots filled
  • Lowest current stake in the pool is 2500 tJOY
  • Rewards are 575 tJOY/100800 blocks in total
  • The users find that running a Storage Provider costs them $1 USD per week

Council Members:

  • New election is running, with 6 slots
  • It is assumed 4000 tJOY will be enough to earn a slot
  • Rewards are 300 tJOY/100800 blocks per CM

Curators:

  • The lead and 2 slots are filled, 1 slot is open for application
  • Stake required is 500 tJOY
  • Rewards are 5 tJOY/3600 blocks per slot for curators
  • The lead earns 12tJOY/3600 blocks

The user assumes that on average, the KPIs will return 150 USD this week, and decides to calculate their estimated earnings for each option, assuming:

  • all slots fill up
  • no tx fees included
  • no slashing

At first glance it appears as if then Storage Provider is the most lucrative role. However, with a second look, one can see that you can instead try to become both a Curator and a Validator, as the upfront stake and cost for the former totals 3,700 tJOY, whereas the latter two totals just 3,000 tJOY.

There are still a lot of factors that should be considered, such as time spent, transaction fees, risk of not getting or keeping your role, tokens being locked in for staking, reputation and knowledge building, etc. When all these are weighed against each other, one must assume that the various roles will be ranked differently depending on one's skills, costs, risk tolerance and other preferences.