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- /*
- * This file is part of the storage node for the Joystream project.
- * Copyright (C) 2019 Joystream Contributors
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <https://www.gnu.org/licenses/>.
- */
- 'use strict'
- const debug = require('debug')('joystream:sync')
- const _ = require('lodash')
- const { ContentId } = require('@joystream/types/storage')
- const { nextTick } = require('@joystream/storage-utils/sleep')
- // Time to wait between sync runs. The lower the better chance to consume all
- // available sync sessions allowed.
- const INTERVAL_BETWEEN_SYNC_RUNS_MS = 3000
- async function syncRun({ api, storage, contentBeingSynced, contentCompletedSync, flags }) {
- // The number of concurrent items to attemp to fetch.
- const MAX_CONCURRENT_SYNC_ITEMS = Math.max(1, flags.maxSync)
- const contentIds = api.assets.getAcceptedIpfsHashes()
- // Select ids which may need to be synced
- const idsNotSynced = contentIds
- .filter((id) => !contentCompletedSync.has(id))
- .filter((id) => !contentBeingSynced.has(id))
- // We are limiting how many content ids can be synced concurrently, so to ensure
- // better distribution of content across storage nodes during a potentially long
- // sync process we don't want all nodes to replicate items in the same order, so
- // we simply shuffle.
- const idsToSync = _.shuffle(idsNotSynced)
- while (contentBeingSynced.size < MAX_CONCURRENT_SYNC_ITEMS && idsToSync.length) {
- const id = idsToSync.shift()
- try {
- contentBeingSynced.set(id)
- await storage.pin(id, (err, status) => {
- if (err) {
- contentBeingSynced.delete(id)
- debug(`Error Syncing ${err}`)
- } else if (status.synced) {
- contentBeingSynced.delete(id)
- contentCompletedSync.set(id)
- }
- })
- } catch (err) {
- // Most likely failed to resolve the content id
- debug(`Failed calling synchronize ${err}`)
- contentBeingSynced.delete(id)
- }
- // Allow callbacks to call to storage.synchronize() to be invoked during this sync run
- // This will happen if content is found to be local and will speed overall sync process.
- await nextTick()
- }
- }
- async function syncRunner({ api, flags, storage, contentBeingSynced, contentCompletedSync }) {
- const retry = () => {
- setTimeout(syncRunner, INTERVAL_BETWEEN_SYNC_RUNS_MS, {
- api,
- flags,
- storage,
- contentBeingSynced,
- contentCompletedSync,
- })
- }
- try {
- if (await api.chainIsSyncing()) {
- debug('Chain is syncing. Postponing sync.')
- } else {
- await syncRun({
- api,
- storage,
- contentBeingSynced,
- contentCompletedSync,
- flags,
- })
- }
- } catch (err) {
- debug(`Error during sync ${err.stack}`)
- }
- // schedule next sync run
- retry()
- }
- function startSyncing(api, flags, storage) {
- // ids of content currently being synced
- const contentBeingSynced = new Map()
- // ids of content that completed sync
- const contentCompletedSync = new Map()
- syncRunner({ api, flags, storage, contentBeingSynced, contentCompletedSync })
- setInterval(() => {
- debug(`objects syncing: ${contentBeingSynced.size}`)
- debug(`objects local: ${contentCompletedSync.size}`)
- }, 60000)
- }
- module.exports = {
- startSyncing,
- }
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